For a number of years, there has been a fair amount of speculation that certain games would make it into the Olympics. The most speculated about game titles in this regard are none other than League of Legends and StarCraft. (http://www.forbes.com/sites/johngaudiosi/2012/08/15/league-of-legends-and-starcraft-ii-could-become-olympic-sports-as-early-as-2020-summer-games/).
Of course what a lot of the writers have glossed over is the way that the IOC works.
The IOC does not adopt events into the Olympic Games - that is not their way of doing things at all.
The way the IOC works is to allow member bodies to affiliate to the IOC. It is these international federations that control and administer the events that are then accepted into the Olympic Games.
Thus if rugby is ever accepted as a sport for the Summer Olympic Games, it will be the International Rugby Board that is first accepted as a member into the IOC before the game is accepted. Thus, it stands to reason that the IRB will assume full control over the conduct of the game at the Olympic Games as much as what FINA does for Aquatics, and the IAAF does for Athletics.
Thus, in order to get eSports into the Olympic Games, it is NOT the game title that will be accepted by the the IOC, but instead the international controlling body.
And who is the international controlling body?
Why, it is the International eSports Federation (IeSF)!
Such is the importance of the partnership between the IeSF and the IAAF.
Obviously the IAAF wants a 'fresher' appearance among its target market, but, at the same time, there is no doubt that the IAAF has realised the number of gamers that the IeSF reaches, as well as too realising that the IeSF is the international controlling body.
The fact that the IAAF recognises the IeSF paves the the way for many new opportunities for the IeSF and its members.
The recognition allows eSports to be seen as a valid sport, and why not, since the IOC itself has recognised mind sports as sports since 1999 (http://www.iol.co.za/news/back-page/judge-ends-game-of-bridge-confusion-1.1851440)?
Thus it seems as though the partnership will spawn a number of positive outcomes for eSports.
Of course those that will benefit the most will be members, so, if you are not a member, get on board quickly as the train is beginning to pull out of the station....
Mind Sports South Africa's (MSSA) blog on competitive gaming in South Africa from proto-computer gaming all the way through to esports and phygital gaming. For more about MSSA go to: http://www.mssa.co.za/ Should you wish to submit an article, please send it to mindsportscorrespondence@gmail.com. Please note that the editor reserves the right to decide on which articles to publish. MSSA's WhatsApp number is: +27 (0) 78 069 3089
Saturday, 2 May 2015
Sunday, 26 April 2015
2015 MWEB National Team Trials for Counterstrike: GO
![]() |
| The Protea emblem |
On 25 April 2015 the MSSA held its 2015 MWEB National Team Trials for Counterstrike: GO. There was a solid attendance. The air was thick with excitement as the teams battled it out.
Nothing was held back with Protea Colours at stake.
Now all we waiting for is due process to be completed and for the MWEB Protea Counterstrike: GO Team to be announced.
The team selected shall compete in both the eFRAG and IeSF World Championships.
Special thanks must be extended to:
Dorian Love, Roedean School, Morizane Boyes, and Ryan Boyes for making a truly memorable event!
Labels:
Counterstrike: GO,
eFRAG,
IeSF,
MSSA,
MWEB,
Protea,
World Championships
The IeSF partners with the IAAF
The International e-Sports Federation (IeSF) has announced a partnership of cooperation exchange between e-Sports and athletics, as signing partnership MOU with the “Athletics for a Better World” powered by International Association of Athletics Federations (IAAF) at the Sochi EXPO Centre, the venue of the 2015 Sport Accord Convention in Sochi, Russia on April 21, 2015. IAAF is an international sports federation which retains 214 member nations with more than 100 years of history.
Athletics for a Better World has offered the partnership to IeSF on account of possibility and vision of e-Sports as official sports with high popularity among young generation and its rapid growth. IeSF Board has approved such partnership with a positive consideration on the proposal from them.
IeSF became an official signatory of WADA (World Anti-Doping Agency) in 2013, and recognized by TAFISA (The Association for International Sports for All) in 2014. And at this moment, partnership with IAAF will enhance IeSF’s status as official international sports federation. This is the first time for IeSF to have partnership with other sports discipline. As starting with Athletics which has the largest number of member nations and athletes, IeSF will continuously cooperate with many sports disciplines and international sports governing bodies. This effort will bridge the gap between traditional sports and e-Sports.
Through this partnership, IeSF will participate in “Athletics for Better World” program powered by IAAF which is to deliver a positive contribution in the areas of health, environment, social inclusion and peace through athletics. IeSF is planning to actively promote soundness of athletics, and promote health and e-Sports activities to all e-Sports member nations and e-Sports fans.
Moreover Athletics for a Better World, whose ambassadors include former Olympians Jackie Joyner-Kersee, Paula Radcliffe and Wilson Kipketer, will look to develop training plans and fitness programmes to help professional and recreational gamers alike perform at the highest levels. The IeSF will also benefit from the IAAF’s knowledge as a governing body with over a 100 years’ experience. There they will develop plans for the future of their partnership including live demonstration workshops with some of the world’s top professional gamers, as well as Olympic athletes who have all expressed a love of computer games, such as Aries Merritt (USA, Gold medal list in 2012 London Olympics men’s 100m hurdles), Warren Weir (Jamaica, Bronze medalist in 2012 London Olympics men’s 200m race) and Christian Taylor (USA, Gold medalist in 2012 London Olympics men’s triple jump).
Mr. Nick Davies, the Deputy General Secretary of IAAF addressed, “As the number one Olympic sport we
| Nick Davies (IAAF) & Alex Lim (IeSF) |
IeSF president, Mr. Byung Hun Jun said “This partnership will definitely enhance the status of IeSF within the international sports society, and it is a reflection that international sports society is continuously paying attention on e-Sports. By showing soundness of e-Sports and continuous exchange with international sports society, IeSF will keep endeavor to make the e-Sports to be recognized as official sports.
▶ About IeSF
The International e-Sports Federation (IeSF) is an International Governing Body for e-Sports, established in 2008. Currently IeSF consists of 43 National Federations, who are approved by governments in their countries. As e-Sports has been regarding as one of potential Sport disciplines, many of National Sport Authorities such as Ministry of Sport and National Olympic Committees have been recognise such National e-Sports Federations, as official Sport Governing Body.
Since 2009, IeSF has been hosting e-Sports World Championship every year. More than 400 people from all of IeSF National Federations and more countries participate in the event, as National Athletes approved by their government. All broadcasting contents are delivered to all around the world through online streaming platforms, with more than 2 million viewerships.
The IeSF also cooperates with various International Sport Bodies. IeSF manages and operates e-Sports event in Multi Sports Events in the world. Also IeSF has been approved as one of the official signatories of World Anti-Doping Agency in 2013. After approval, IeSF has been conducted doping test for every event, like other sports with IeSF’s own Anti-Doping code. In 2014, IeSF was approved as an International member of TAFISA (The association For International Sport for All), and will manage e-Sports program in 2016 TAFISA World Sport for All Games.
With rapid growth of e-Sports, IeSF is aiming for being affiliated in SportAccord. Regarding perceptions toward e-Sports from National Sport Authorities, it is expected that e-Sports can be admitted as one of official sport discipline in near future, with the recognition of IeSF by SportAccord.
▶ About the IAAF
The International Association of Athletics Federations (IAAF) which was created in 1912 is the world governing and rule making body for Athletics, the Olympics’ number one sport. Today the IAAF encompasses track and field, race walking, road, cross country and mountain running. Boasting 214 national Member Federations, spread across 6 continental Areas, it has a global reach greater than that of the United Nations.
The IAAF World Athletics Series of events has as its pinnacle the biennial IAAF World Championships. The championships’ nine days of competition attract 2000 athletes from more than 200 countries and are broadcast to an accumulated 6 billion TV audience worldwide, making them the world’s third largest sporting event after the Olympic Games and football’s World Cup.
In 2015, there will be three IAAF World Athletics Series events plus the second edition of the innovative IAAF World Relays in The Bahamas. As a true reflection of the global nature of Athletics, these competitions will be held on three different continents. The season will climax from 22 to 30 August at the IAAF World Championships, Beijing 2015, which take place in and around the ‘Bird’s Nest’, the Chinese capital’s Olympic stadium.
▶ About ABW
Athletics for a Better World (ABW) powered by IAAF is the global social responsibility programme of the International Association of Athletics Federations (IAAF). Launched in April 2014, ABW brings together individuals, projects and organisations committed to using athletics as a tool for social and sustainable development. The ABW mark is available to all athletics-led initiatives that deliver a positive contribution in the areas of health, environment, social inclusion and peace.
Friday, 24 April 2015
Kyle Turnbull wins!
| Kyle Turnbull having received his Protea Colours |
We
are all aware that Kyle Turnbull, from HTS Witbank, is without doubt the best FIFA
eSports gamer in South Africa as he has been crowned the SA National
Champion twice in as many years.
However, with his impending international test match as the newest member of the MWEB Protea eSports Team, a certain degree of nervousness flickered among all gamers as they saw the list of impressive credentials exhibited by his Zimbabwean opponent.
However, with his impending international test match as the newest member of the MWEB Protea eSports Team, a certain degree of nervousness flickered among all gamers as they saw the list of impressive credentials exhibited by his Zimbabwean opponent.
Rowen
Phiri was a veteran international player, and a professional to boot!
Nevertheless,
Kyle remained upbeat about the test match and showed remarkable
focus.
After
the customary award ceremony whereat Kyle Turnbull was awarded his
Protea Colours, the games began.
The
seamless internet connection at the The
Mana Pool 41
Duncan Street, corner of Mandela and Duncan Street, Witbank,
Mpumalanga ensured that the on-line test match was without fault.
The
first game started slowly with each gamer testing every aspect of
each other's play. At half-time the score was thus only 0 – 0.
However, after half time Kyle swung into action and dominated
possession. Seven shots were made on goal before Kyle scored. The
assembled audience rose as won in delight!
Kyle
maintained the pressure, but was able to score.
Thus
the first game was a victory to Kyle and South Africa.
| Kyle between games |
Kyle shot out like a stampeding bull and, in quick succession, slammed four goals in before Rowen had time to retaliate with a goal of his own.
Kyle the slammed in yet another goal to win the second game of the test match by 5 goals to 1.
Thus South Africa proudly won the first eSports Test Match ever against Zimbabwe.
Nevertheless,
the sportsmanship shown by Rowen Phiri was exemplorary. Rowen too has
vowed to reverse the score in the next test match.
Kyle
Turnbull has thus made his mark not only in gaming in South Africa,
but is slowly climbing the ladder in international gaming.
Labels:
eSports,
FIFA,
gamer,
HTS Witbank,
Kyle Turnbull,
MSSA,
MWEB,
Protea,
test match,
Zimbabwe
Friday, 17 April 2015
SA vs ZIM in FIFA '15
Already many gamers, members of the sporting fraternity and the media are aware that on the 18th of April 2015 South Africa's MWEB Protea Team member for FIFA '15 will be playing an on-line Test Match against Zimbabwe.
While South Africa's Kyle Turnbull is known to South African gamers of substance, few South Africans know of the gamer against whom Kyle will be pitting his wits
The Zimbabwean, Rowen Phiri
"izscube" started competitive gaming by playing
Need For Speed and PC
Fifa for various teams in
Zimbabwe.Rowen is the first Zimbabwean player to reach Grandmaster rankings in the start of 2015, He went on to represent Zimbabwe at the IZS National Combined after being one of the first four players to qualify for the event.
In 2013 represented Zimbabwe where he finished in the quarter-finals.
During November 2012 to January 2014, Rowen Phiri spent time training in the local academy.
Rowen Phiri was signed as a full-time player to Individual Zone Solutions in the beginning of 2013 and continues to play full-time.
There is no doubt that Zimbabwe has not left any stone unturned for this match as the two gamers face off against each other.
The venues to be used are:
|
South Africa
|
Zimbabwe
|
|
The
Mana Pool 41 Duncan Street,
corner of Mandela
and Duncan Street, Witbank, Mpumalanga.
Contact details for the venue: https://www.facebook.com/bnkrgaming
|
Living
Waters, located on the corner of Eland
Resturant Beitbridge .Contact details
for the venue:https://www.facebook.com/individualzone?fref=ts
|
The test match
will start at 19H00.
Labels:
FIFA '15,
Kyle Turnbull,
Match,
MWEB,
Protea,
Rowen Phiri,
Test,
Zimbabwe
Wednesday, 8 April 2015
More questions and answers about the MSSA!
What is Mind
Sports South Africa?
-
Mind Sports South Africa (MSSA) is a non-profit association that is the recognised national federation for board games, eSports, robotics and wargames. The MSSA is run purely by volunteers who are elected by the different member clubs at the Annual General Meeting. The Annual General Meeting is always held directly after end of play at the South African National Championships. As the recognised controlling body, the MSSA is the only authority for its codes in South Africa and is the only body that may legally award provincial and national colours. Thus it is the only body that can legally select teams to represent South Africa in international competition.
What is the
MSSA Inter-school league?
-
The league is designed to legally bring competitive eSports into the school environment, in which schools pit their best players against other schools in order to determine the best school in the country as done for waterpolo, swimming, etc.
How does
someone get their national colours for e-sports?
-
In order to get national colours for gaming, the gamer must first and foremost be registered as a member of a member club. Then, the gamer must participate in an accredited MSSA eSports event. However, participation alone is not enough. The gamer (and his team) must then finish in the top three, or the top twenty percent of teams in such event. Thus if there are six teams competing, the teams that finish in first, second and third places will qualify for trials. If there are twenty teams participating, then the top four will qualify, and if there are fifty teams participating, then the top ten will qualify for trials. When the Management Board has agreed to hold trials, all gamers who have so qualified are invited to participate. Then it it is at such Trials – which is always a LAN – that the team is selected.
I see that the MSSA is sending a women’s team to IeSF. How big
is the market for women’s e-sports, and what is the local gaming
scene doing to increase women’s participation?
-
Certainly the women’s market is not nearly as big as it should be. It is necessary that any sport that wishes to grow must accommodate women at all levels. Thus the MSSA has policies in place for trying to increase the participation levels in this regard. The sending of the women’s team is just the most visible aspect of this policy.
How are the
official games determined?
-
The member clubs of the MSSA are responsible for choosing the games to be played at all MSSA events on an annual basis. The way in which this is done, is that the games choice comes up for review by the cub-committee, and all member clubs are requested to furnish their choices. Of course the Management Board may add additional games if they are required by the international federation.
What are the
most popular e-sports games locally?
-
Popularity of the games in general can only be answered by the publishers and the retailers. That is not what the MSSA looks at. The MSSA concentrates on competitive gaming and providing an outlet for competitive gamers. Thus, there may be a game that is fantastically popular among the gaming community, but because the game may not lend itself to competitive gaming, the MSSA may not cater for it. In terms of our figures, the most popular competitive eSports game in South Africa are without a doubt, Counterstrike, DotA, StarCraft II, FIFA and TEKKEN.
How has
console gaming grown in the country in terms of e-sports?
-
Console gaming has a number of advantages in terms of eSports. Because of its ease of access, lower cost, and standard systems, it has brought gaming to many who do not have the finances for computer gaming, and to many who do not have the know-how in terms of computer gaming. To start console gaming, all the gamer needs to do is ‘plug and play’. Thus console gaming has made huge strides in attracting many new gamers to competitive eSports who otherwise would have felt intimidated by the set up procedure. In the past three years, numbers of console gamers participating at MSSA events have doubled.
What’s the
best way to become a professional gamer in South Africa?
-
In order to become a professional gamer, my advice is to start while you are in school. The gamer must first develop a passion for the game and for competing while, at the same time learning to be part of a team. It is important for gamers to then train properly for the game. Simply playing does not equate to training. Training involves examining every aspect of the game and pushing it to the nth degree. Remember, that mistakes made in practice are often carried through into competition matches. Thus it is important to practice perfectly.... Once a gamer has earned provincial and national colours, the gamer would have been exposed to the international circuit. It is then that the gamer is ready to start thinking about becoming a professional. However, to be a professional, the gamer needs solid sponsorships and needs to be part of a team of like-minded individuals. Often the professional gamer will have to put gaming above all else in order to secure any form of sustainability as a professional gamer. It should be noted that the professional gamer would also have to register with the tax authorities as a professional as any income derived while being a professional would be taxed in his/her hands. Of course, any expenses directly related to conducting himself as a professional gamer would then also be able to be deducted.
How have your experiences been working with local LAN organisers
and online league organisers?
-
The MSSA has built up good working relationships with existing LAN organisers. The MSSA does not see itself to be a provider of LAN networks. Instead the MSSA is more concerned with helping existing LAN organisers to become more sustainable.
Why the
decision to send players to IeSF and not to other privately owned
events?
-
For a start the costs involved are very different, but so are the visions off the privately owned events and the IeSF. The privately owned events belong to companies that are essentially in business to make a profit. On the other hand, the IeSF is an association not for gain that is attempting to get eSports recognised as a fully-fledged sport. The IeSF is trying hard to get eSports admitted into the Pan Asian Games and to get eSports accepted by the highest authorities in international sport. As an association, all member federations are responsible for the running of the IeSF and making the decisions that will determine the future of both the IeSF and of eSports in general. Thus the IeSF is more in line with the MSSA’s own objectives, and the MSSA has a vested interest in making the IeSF work. However, that is not to say that the MSSA will not send a team to the other events if it can afford to do so.
Tuesday, 7 April 2015
South Africa to take on Zimbabwe in FIFA '15
| Kyle Turnbull with Simphiwe Maphumulo |
Kyle Turnbull of Witbank made news when he defeated Protea team member Abubakar Ebrahim Akhalwaya at the 2013 Mpumulanga provincial championships to become South Africa's youngest provincial champion for the FIFA title.
Since then Kyle Turnbull has won the 2014 Mpumulanga Championships and the 2013 and 2014 South African National Championships to become the undisputed South African National Champion.18 April 2015 will see the first ever official on-line test match take place between South Africa and Zimbabwe for FIFA '15.
Since then Kyle Turnbull has won the 2014 Mpumulanga Championships and the 2013 and 2014 South African National Championships to become the undisputed South African National Champion.18 April 2015 will see the first ever official on-line test match take place between South Africa and Zimbabwe for FIFA '15.
The match will be played between MWEB Protea Team player, Kyle Turnbull, and the Zimbabwe Mind Sport Union's top player.
The venue from which Kyle will take on his Zimbabwean counterpart is the Mana Pool which is located on the corner of OR Tambo and Duncan Street number 41 Witbank, Mpumalanga.Contact details for the venue: https://www.facebook.com/bnkrgaming
Sunday, 5 April 2015
Types of organizations in eSports
Since an organisation is ultimately the
result of societal needs and shares collective goals that are linked
to both its internal and external environment, such organisations can
take many different forms.
There are a variety of legal types of
organisations (although we will only be looking at those used for
eSports), however, since sport in South Africa is governed by the
Sports and Recreation Act of 1988 (as amended), the types of
organisations that may be used are regulated by South African law.
Such organisations may be:
- companies, being associations incorporated in terms of the Companies Act,
- national federations made up of associations,
- provincial federations made up of associations,and
- clubs made up of associations or individuals.
Essentially, any organisation that does
not have a constitution or founding documents in line with the South
African Companies Act is either run as a partnership (if ownership is
jointly claimed by more than one person, or as a sole-trader (if
ownership is claimed by a single person). It is the constitution (or
founding documents) that ultimately defines the organisation and
spells out the nature of such organisation.
It is important to note that the owners
of a partnership and the owner of a sole-trader are personally liable
for all debts.
Organisations that are of a profit
making venture
These include:
- Sole-traders,
- Partnerships, and
- Companies that are of a profit making venture.
The above listed bodies are excluded
from applying for the benefits that are listed below.
Organisations that are non profit
organisations
These include:
- Non profit companies,
- Clubs, and
- Associations.
All of the above qualify for all the
benefits as listed below.
Benefits of a properly Constituted
organisation
The benefits that accrue to
sole-traders and partnerships are indeed limited. Not only are the
owners liable to be taxed in their own hands for all sponsorships and
winnings, and are liable in their own right, but none of the benefits
which accrue to properly constituted organisations can be accessed by
sole-traders and partnerships.
The benefits which may be accessed by
properly constituted organisations are:
- Local government funding,
- Provincial Government funding
- National government funding
- Jack Cheetham Award (R500,000.00 for the winning programme)
- Letsema Award (R500,000.00 for the winning programme)
- Funding from the National Lottery Trust Fund
- Participation in the S A Sports Awards
- Participation in Regional Sports Councils
- Participation in the Provincial Sports Councils
- Participation in Mind Sports SouthAfrica
- Limited liability for the members and office-bearers (depending on the Constitution)
Public Access to Information Act of
2000 (PAIA)
The Promotion of Access to Information
Act was passed in 2000, its main aim is to allow members of the
public to assert their right to information.
The Act requires that all public and
private bodies register PAIA manuals. Certain levels of business may
qualify for the further extension to 31 December 2015 while other
still have to submit their manuals in terms of the legislation to the
Commission.
These private bodies that have been
granted the extension are those which operate in specific sectors,
with 50 or more employees OR operate in specific sectors and have an
annual turnover equal to or exceeding specific amounts.
According the SAHRC website, "while
these private companies no longer have to submit manuals during the
period of the new exemption they are not exempted from complying with
the rest of the Act."
There are legal penalties that may be
imposed for non-compliance.
List of National Organisations
|
Name
of organisation |
Type
of organisation |
|
South African Sports Confederation and Olympic Committee (SASCOC) |
Non Profit Company |
|
Mind Sports South Africa |
Association |
List of other organisations
|
Name
of organisation |
Type
of organisation |
|
Knights
Mind Sports Club |
Association |
|
Pretoria
Boys eSports Club |
Association |
|
Roedean
Mind Sports Club |
Association |
|
St
John's Mind Sports Club |
Association |
|
University
of Witwatersrand Wargames Club |
Association |
You can play from anywhere!
The MSSA is proud to announce that it shall host the 2015 MWEB On-line Dota 2 and CounterStrike:GO (CS:GO) Championship, which will offer any South African player the opportunity to qualify for the National Team Trials from home.
This will allow gamers from anywhere in the country to compete and qualify for the MSSA's prestigious National Team Trials.
In case you haven’t been watching the local gaming press, Dota 2 and CounterStrike: GO players in South Africa had the opportunity to get full Protea Colours for the game and represent the country in an official Test Matches and have the possibility.
In case you haven’t been watching the local gaming press, Dota 2 and CounterStrike: GO players in South Africa had the opportunity to get full Protea Colours for the game and represent the country in an official Test Matches and have the possibility.
CounterStrike: GO: The MSSA has been invited to participate in both the eFrag World Championships and the 2015 IeSF's 7th World championships - Lodz. The team that is selected will have to earn their place in both championships by qualifying through an African Qualifying round. However, the MSSA is confident that there are the gamers who are capable of so qualifying and proudly flying the South African flag on foreign shores.
The 2015 MWEB On-line CounterStrike:GO (CS:GO) Championship is the last opportunity for gamers to qualify for the National Team Trials LAN that shall be held in Gauteng on 25 April 2015.
Dota 2: The MSSA has been invited to participate in the 2015 IeSF's 7th World championships - Lodz.
The on-line championship shall be held on 18 April 2015.
Not only may gamers play in the competition from the security and convenience of their own homes, but the competition is also free to all gamers who are already registered with the MSSA.
So their is no need to carry around expensive and heavy computer equipment.
What an opportunity!
Not only may gamers play in the competition from the security and convenience of their own homes, but the competition is also free to all gamers who are already registered with the MSSA.
So their is no need to carry around expensive and heavy computer equipment.
What an opportunity!
The National Team Trials LAN that shall be held in Gauteng on 25 April 2015
Saturday, 4 April 2015
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