Tuesday 15 December 2020

Inaugural #worldconnected Series Launched to Convene the World’s Esports Community


The Global Esports Federation marks a major milestone this  December, celebrating its first anniversary with the inaugural edition of the #worldconnected series (#wcs20) – a community initiative inspired by the Global Esports Federation’s values of equality, fair  play, diversity, inclusion, and innovation. 

The #wcs20, which runs from 17-19 December 2020, comprising GEFcon – the Global Esports  Convention – and a global collective of esports community events. GEFcon is a thought leadership  platform as well as leading ideas and innovation incubator, developed in partnership with the GEF’s  partner, Sports Innovation Lab. GEFcon will feature exclusive live webinar sessions and a series of  sessions on-demand that are designed for the collective benefit of esports. Visit www.GEFcon.org for  full program and registration details. 

“It has been an eventful year since we embarked on the mission to establish the credibility, legitimacy,  and prestige for esports at the worldwide launch of the Global Esports Federation in Singapore,” said  Chris Chan, President, Global Esports Federation. “The first #worldconnected series and GEFcon  is truly a global platform bringing together our Member Federations and Partners in support of our  mission – cultivating collaborations, forging synergies, developing and growing the connections between esports and sport in communities across the world.” 

“Sports Innovation Lab is proud to partner with the Global Esports Federation to develop GEFcon,  bringing leaders from across the esports and sporting communities to share ideas, and to ignite the  essential conversations about values that need to happen today,” said Angela Ruggiero, Co-founder  and Chief Executive Officer, Sports Innovation Lab.  

The Esports Community Events welcomes the world’s esports community to a series of Regional  Esports Competitions hosted by the GEF’s Member Federations across seven regions in the world – Caribbean, Europe, Middle East & North Africa, North America, South America, Southeast Asia, and  Sub-Sahara Africa.

“We are overwhelmed at the support from our Member Federations across the world in hosting this  community initiative,” said Kelvin Tan, Director of Esports, Global Esports Federation. “The #wcs20  cements the Global Esports Federation’s commitment in developing forward-thinking and future  oriented initiatives in service to the esports community. We look forward to welcoming the world’s  esports athletes and players in this global celebration.” 

The #wcs20 Esports Community Events* is presented by:  

1. Caribbean: Caribbean Esports Federation Alliance (CEFA) 

2. Europe: Poland – Esports Association Polska 

3. Middle East & North Africa: Saudi Arabia – Saudi Arabian Federation for Electronic and Intellectual  Sports (SAFEIS) 

4. North America: USA – United States Esports Association 

5. South America: Paraguay – Asociación de Esports del Paraguay and Brazil – Brazilian Games and  Esports Confederation 

6. Southeast Asia: Singapore – Singapore Esports Association (SGEA) 

7. Sub-Sahara Africa: Nigeria – Lagos ESports Forum 

*Interested gamers can find out more information from the region’s respective federation. 

For more information on the Global Esports Federation, visit www.globalesports.org#worldconnected #wcs20 

Get Social:  

Linkedin: GE Federation 

Twitter: @GE_Federation 

Facebook: @GlobalEsportsFederation 

Instagram: @GEFederation 

Media Center: Access the Global Esports Federation Media Center here

Media Contact:  

Issued by the Global Esports Federation. For media inquiries, please email  media@globalesports.org, or contact Gabriel Q Chan at (65) 9182 7713. 

About The Global Esports Federation 

The Global Esports Federation promotes the credibility, legitimacy and prestige of esports. We convene  athletes, players, the world’s publishers, developers, industry partners and sporting organizations on  one inclusive platform. We encourage and support the connection between sport, esports and  technology. We develop visible initiatives that are in service to the esports community, powered by  active, strategic partnerships that celebrate and inspire youth. 

Founding Global Partner: Tencent 

Global Partner: Refract 

Global Supporter: Sports Innovation Lab 

International Sports Broadcasting Company 

Global Supplier: Nielsen 

Strategic Partners:

  • The Commonwealth Games Federation 
  • Olympic Council of Asia  
  • Organización Deportiva Suramericana (ODESUR) 
  • International Telecommunication Union (ITU) 
  • Dentsu Inc 
  • Global Sports Innovation Center Powered by Microsoft (GSIC) 

#worldconnected. www.globalesports.org 

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