Showing posts with label Shanghai. Show all posts
Showing posts with label Shanghai. Show all posts

Wednesday, 13 September 2017

South Africa's Jason Batzofin elected as IeSF's Athletes' Commission Chairperson.

Jason Batzofin (Old Edwardian Wargames Club) at IeSF's 8th World Championships - Jakarta.
Internationale-Sports Federation (IeSF) Athletes’ Commission announced that Jason Batzofin (South Africa) has been elected as the Chairperson of Athletes’ Commission in August 2017.

The Athletes’ Commission chair will now be sitting as a Board member of IeSF to deliver the voices of esports athletes to the Board of IeSF, and also to actively participate in decision making processes to be more focused on athlete driven initiatives. Jason's main focus will be on building a platform and communication channel for esports athletes to voice freely on national and international level, for athlete voices, interest, and welfare to be heard directly to esports national federations and IeSF.

Madeleine Leander (Sweden)
Jason Batzofin has been the Junior World Champion for Historical Wargames-Ancients Period, and has also been the CounterStrike: GO Player and athlete representative of South Africa (MSSA) in 2015. 

Madeleine Leander (Sweden), the gold medalist for StarCraft 2 in 2013 Esports World Championships, was elected as Vice Chairperson.

The Athletes’ Commission was inaugurated at the 1stGlobal Esports Executive Summit 2016 in Shanghai, China. To take more active footsteps the Athletes’ Commission supported to attend the Esports World Championships in 2016 and also have been invited to the General Meeting to “look and feel” the current structures in place. The nomination of the first chair and vice-chair this august is the step to systemize the Athletes’ Commission and to take further steps to develop the foundation in the future.

For more information please read through the card news uploaded at IeSF official Facebook Page: https://www.facebook.com/IeSFederation/photos/pcb.1340274472695369/1340274262695390/?type=3&theater

Thursday, 10 August 2017

Registration opens for Global Esports Executive Summit (GEES) 2017


International e-Sports Federation (IeSF) has confirmed the six agendas to be discussed at the Global Esports Executive Summit (GEES) 2017. 

Following the GEES 2016 which was held in Shanghai, the GEES 2017 will be held in Busan, at the International Passenger Terminal Convention Center on November 13th - 15th.

The agenda of GEES 2017 is as follows:
  • Esports to Olympics
  • Future Direction of Esports
  • Esports Relations with Public Sector
  • Esports Betting
  • Making One Esports World
  • Esports Academic Society
GEES 2017 will be added with new programs such as ‘B2B Promotion Zone’ and ‘New Esports Showcase’. B2B zone is an exhibition booth for GEES 2017 partners to increase their brand exposure, and the showcase is an opportunity to give potential developers to showcase their new esports discipline.

The Summit is to be held directly after the end of the 9th esports World Championship, and is expected to be hosted on a larger scale than before with more than 200 officials from both side of sports and esports. For a more detailed introduction to the event, please refer to the official website http://iesf.rsportz.com/ where registration is also possible.

For information on the announcement of GEES 2017, please refer to the article link below:

Monday, 8 May 2017

Global Esports Executive Summit 2017 to be held in Busan, Korea

MSSA's Colin Webster - part of one of the panels at the 2016 Global Esports Executive Summit Shanghai.
The International e-Sports Federation (IeSF) and Busan Metropolitan City shall host the 2017 Global Esports Executive Summit, in Busan, Korea, from November 13th to 14th, as a co-event of  IeSF's Esports World Championship.
The Global Esports Executive Summit Busan 2017 is the second event after its first meeting in Shanghai 2016. 

The program and agenda of the Busan Summit is to include of more specific agendas which is to be discussed and shared among all the esports influencers participating in the Summit. 120 officials from different esports industries and sports society people have participated last year.

The 2016’s agendas of panel discussion were; 
  • esports, road to official sports 
  • good causes, universal value, and social responsibility in esports, 
  • athlete welfare 
  • clean esports environment 
  • what is the platform for the next generation esports and how it can change your lives.

The Key purpose of the Summit is to share ideas between key stakeholders in different esports industries, to align understandings to ensure esports develops in the right direction and manner. Moreover, the summit involves the participation of International Sports Society members to openly discuss the potentials of esports and its synergies which can be produced together with traditional sports.
IeSF, Busan Metropolitan City, and Busan IT Industry Promotion Agency, will be exerting every effort to support activation of the summit, for all esport industry, esport athletes and sport society to reach a common goal of understanding for esports development.

“We are delighted to hold World Championship and Global Executive Summit in succession in Busan.” Said Mr. Alex Lim, Secretary General of IeSF. “We hope that the different stake holders of esports will be able to share the same vision by the end of the Global Esports Executive Summit, for future esports development. IeSF Plans to hold the Summit on an annual basis to constantly communicate with various stakeholders and also lead esports under consensus for holistic development.”

Sunday, 18 September 2016

Advantages of affiliation: IeSF's Athlete's Commission

Madelaine Leander - Sweden's member  on IeSF's Athlete's Commission
In Advantages of affiliation we looked at the advantages of being affiliated to MSSA, however now we will look at the advantages of being affiliate to the International eSports Federation (IeSF).
The International eSports Federation has the responsibility and duty to manage and to monitor the everyday running of eSports, including for those on the programme, the practical organisation of events during the Games. IeSF also undertakes to supervise the development of athletes at every level. 
IeSF also undertakes to govern esports at world level and ensure the promotion and development of esports. As such IeSF monitors the everyday administration of esports and guarantees the regular organisation of competitions as well as respect for the rules of fair play.
Thus IeSF, as a non-profit organisation, finds itself in the best possible position to cater for the welfare and protection of the athlete.
Organisations run by private companies will always have, as their first priority, the profit of the organisation. Welfare and development of the athlete will  always be secondary, if that.

Thus, the Athlete's  Commission, as set up by IeSF, which is the first such body for eSports, is the only true organisation which is able to protect  the athlete.

IeSF set up its Athlete's Commission at the WCA's sponsored IeSF's Summit held in Shanghai on 31 July 2016.

Since then there has been a flurry of activity from profit making ventures trying to emulate IeSF.

The difference is, IeSF as a non profit body will outlast them all.

Friday, 22 July 2016

MSSA's Athlete's Representative is off to Shanghai

Jason Batzofin - MSSA's Athlete's Representative
Jason Batzofin (St John’s Mind Sports Club) will, on Monday, 25 July 2016, fly off to Shanghai in China to attend the IeSF's Global eSports Summit on behalf of Mind Sports South Africa.

While at the Global eSports Summit, Jason will be thrown in among many of the movers and shakers in the eSports world, and will carry South Africa’s hopes, dreams and aspirations on his shoulders.
However, not all will be work.

While there, Jason will be able to attend ‘ChinaJoy’ and see all that China has to offer the gaming world. ChinaJoy is China's largest and most  prestigious digital entertainment expo whereat it is  expected that there will  be intent transactions contracted totalling USD350,000,000.00.

Jason was elected by South Africa’s senior players (those that have at least senior Provincial Colours) at MSSA’s 2015 Annual General Meeting. The position is a three year term, and may only be held by a Registered Player who has earned Protea Colours and has represented South Africa in International Competition.  

Wednesday, 6 July 2016

International e-Sports Federation and World Cyber Arena, hold 2016 Global e-Sports Executive Summit


The International e-Sports Federation (IeSF) and World Cyber Arena (WCA) will host the 2016 Global e-Sports Executive Summit, in Shanghai, China, from July 30th to July 31st, during Chinajoy 2016, the largest digital entertainment expo and conference in China.

The Key purpose of the Summit is to share ideas between key stakeholders in different e-sports industries, to align understandings and ensure e-sport develops in the right direction and manner. Moreover, the summit involves the participation of International Sports Society members to openly discuss the potentials of e-sports and its synergies which can be produced together with traditional sports.

The Summit will be gathering of the IeSF and its National Federation members (of which  MSSA is one), key roles within e-sport companies and media, major electronic companies, e-sports athletes, and also with the involvement international sports society and discuss status and direction of e-sports.

Unlike other e-Sports gatherings, the Summit plans to openly discuss topics which are generally not dealt with. The road to an official sports, good causes, universal value, and social responsibility in e-sports, global e-sports academy and athlete welfare, and clean e-sports environment, are some of the key agendas to be in discussed during the Summit. Various Sports officials will also be part of the discussion to give insights of explanations on how it has been done in traditional sports.

IeSF expects the Global e-Sports Executive Summit to be of great relevance and opportunity for all organizations involved in e-Sports to gather, share, and exchange thoughts in order to reach a consensus for the development of e-Sports.

“We hope that the different stake holders of e-Sports will be able to share the same vision by the end of the Global e-Sports Executive Summit, for future e-Sports development” said Mr Alex Lim, Secretary General of IeSF. “We also look forward to the participation of International Sports Society members, to enlighten the possibilities and potentials of e-Sports. Hopefully different sessions of the Summit will support the e-Sports recognition of SportAccord and IOC. IeSF Plans to hold the Summit on an annual basis to constantly communicate with various stakeholders and also lead e-Sports under a consensus based direction.”