Attentive attendants at GEES. |
GEES saw two South Africans as panalists at the very upmarket 3rd Global Esports Executive Summit (GEES), being Colin Webster (IESF President) and Jason Batzofin (IESF Athletes' Commission Chairperson).
As
an event promoting open discussion of global esports
development, the 3rd
Global Esports Executive Summit (GEES) was held in Busan, South
Korea, gathering key stakeholders from 57 countries, 121
organizations (181 participants) on 13th to 15th November 2018.
The agenda covered four
core areas as announced in August 2018 which were discussed with vim and vigour at GEES 2018.
-
ESPORTS GOVERNANCE
-
GAMING DISORDER
-
ESPORTS PROFIT MODEL
-
ESPORTS ADMINISTRATION
‘Esports
Governance’ agenda was led by two keynote presentations from both
RIOT GAMES (publisher perspective), and CTESA (esports national
federation perspective, Chinese Taipei Esports Association),
portraying both opinions of the public and private sectors of
esports, followed by a panel representing both esports and sports
world to discuss on ‘collaboration for esports ecosystem
development’.
GEES
2018 this year also introduced a new section, ‘Esports Academic
Seminar’, which is a pillar of the Global Esports R&D Center of
IESF. As a new initiative to promote esports researches to enhance
and support the esports industry development momentum, 4 different
researches were presented to the delegates of GEES
Research
|
Presenter
|
Esports
Governance in East Asia
|
Peichi
Chung (The
Chinese University of Hong Kong)
|
Understanding
& Enriching Esports
– Esports
research at UC Irvine
|
Je
Seok Lee (University
of California, Irvine, USA)
|
Esports
Risk Management
|
Gil
Fried (University
of New Haven, USA)
|
Esports
and Equality
|
Maria
Stukoff (University
of Salford, United Kingdom)
|
(Related
article of Global Esports R&D Center:
Upcoming
4th
GEES will once again be held in Busan in 2019 to continuously promote
dialogues between sports and esports and reach consensus for
promising direction toward a better Esports world.
More
detailed information can be found the official 2018 GEES website
(https://iesf.rsportz.com/).
REFERENCE:
-
AGENDA - SPEAKER information
Agenda
|
Speaker
& Panelist
|
|
Esports
Governance
|
Esports
World (Publisher’s perspective)
|
Ho
Min Lee (Riot Games)
|
Esports
World (Federation’s perspective)
|
Brayden
Erwin (Chinese Taipei eSports Association)
|
|
How
publishers and federations can collaborate for esports ecosystem
development
|
Ho
Min Lee (Riot Games)
Vlad
Marinescu (Rsportz, Pressident of USeF, Former GAISF Director
General)
Ian
Smith (Esports Integrity Coalition)
Serhat
Bekedmir (Collegiate Esports League)
Brayden
Erwin (Chinese Taipei Esports Association)
|
|
Gaming
Disorder
|
How
esports can support gaming disorder
|
Kevin
Morris (Daily Dot)
Colin
Webster (IESF President)
Jason
Batzofin (Athletes’ Commission Chair)
|
Esports
Profit Model
|
How
AirAsia Allstars created internal & external awareness on
esports
|
Allan
Phang (AirAsia Esports)
|
How
esports stakeholders can create sustainable profit models and
expand the market
|
Allan
Phang (AirAsia Esports)
Samart
Benjamin Assarasakorn (Benjamins International Group Company Ltd)
Sunghoon
Jung (Rossetti)
Alexey
Kuznetsov (Wargamings)
Katsuhiro
Harada (BANDAI NAMCO Entertainment)
|
|
Esports
Administration
|
How
Korean government has supported esports from administration?
|
Gyujig
Kim (Ministry of Culture, Sports and Tourism)
|
How
can administration support the growth of esports?
|
Gyujig
Kim (Ministry of Culture, Sports, and Tourism)
Duane
Kale (International Paralympic Committee)
Charmaine
Crooks (NGU Consultant, Five Times Olympian)
Peichi
Chung (The Chinese University of Hong Kong)
Cheol
Hag Kim (Korea e-Sports Association)
Cristian
Mazzei (UN Environment)
|
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