On
1 November 2016, Japan Pro e-Sports Federation (JPeF) took its first
step to vitalizing its domestic e-Sports market by getting approval
to be affiliated into International e-Sports Federation (IeSF) as the
representing National Federation for e-Sports in Japan. JPeF was
established on 18 March 2016 and aims to invigorate e-Sports culture
in Japan by, as the main focus, enhance the welfare of currently
active e-Sports athletes.
JPeF’s
membership approval process was accompanied by President. Jun’s
visit to Japan during September this year. Hosted by JPeF, the
meeting involved Mr Yoshio Urushibara (President) and Jin Matsubara
(Executive Director) of the Federation of Diet Members for Online
Game (an organization composed of 56 congressmen) and officials of
both IeSF and JPeF. The meeting’s agenda included discussions on
the direction needed to reinforce the momentum of Japanese e-Sports.
All
parties agreed that Japan has an enormous and advanced gaming market
in which e-Sports can flourish. The three parties involved in the
meeting agreed to join its forces to reinforce the e-Sports
foundation in Japan and to broaden the spectrum to develop the
structure of e-Sports in the future. Moreover, the organizations
agreed to work as a triad, to voice for e-Sports to be recognized as
an official sports in Japan, and also look for potential
opportunities for e-Sports to be engaged with the Tokyo 2020
Olympics.
JPeF
has already a history of expanding and forming the e-Sports
foundation in Japan by supporting e-sports players in obtaining a
“Sport Athlete VISA” within the territory of Japan. To obtain a
Sport Athlete VISA is a colossal step, for it shows the willingness
for the Japanese community to perceive e-Sports as a true sport, and
also secures the welfare of international players in the Japan. IeSF
will be supporting JPeF with necessary resources to be connected in
the global e-Sports industry, and looks forward to open a new chapter
in the e-Sports history of Japan.
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