Wednesday, 22 March 2017

In wargames, the only limitation is your own imagination.

Colin Webster (left) in action at IWF's 13th World Championships - Athens.
Figure Gaming is a form of wargaming which incorporates miniature figures, representative terrain, probability, and the negation of luck as the main components. The use of wargaming was used as far back as far as 3 000 BC to train the princes of Ancient Egypt, was first codified as a game in the 19th century in Prussia.

Both in Prussia and Russia, the Kaiser and Tsar would preside over games played by their senior officers, and in England, the foreword of the "Conduct of the War Game" state that the Prince of Wales expected that every senior officer would "avail themselves of these rules".

Mind Sports South Africa (MSSA) is recognised by Act of Parliament as the national controlling body for mind sports in South Africa according to the Sport and Recreation Act.

Mind Sports South Africa (MSSA) is also an affiliate of the International eSports Federation, Federation de Jeau du Mondiale, and the International Wargames Federation).

DBM 3.2 is free rule set for wargaming ancient battles from 3000 BC to 1500 AD. Typically three commands are fielded with a variety of troop types used depending on the organisational structure of the chosen nations army.

Any army within the dates specified (3000 BC to 1500 AD) can be used. Players can use armies as used by all the greats, such  as Rameses, Alexander, Ptolomy, Cleopatra, Zenobia, Boudicca, Augustus, Constantine, Nikephorius, Mohammed, Charles the Bold, and so many more.

In wargames, the only limitation is your own imagination.

Link to download the rules: http://www.wrg.me.uk/WRG.net/History/DBM%203.2.pdf

For more information, please contact:

Sean Barry   072 710 1286    nizzybarry@gmail.com
Colin Webster   011 828 4994    mindsportssa@iafrica.com

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